The 6th canvas brought with it a new game mechanic: pixels could only be placed next to immediately adjacent pixels (above, below, to the left, or to the right).
This forced players to draw outlines of their images fully, without being able to simply set up corners and claiming territory that way.
Claims were still made - primary on Discord - and although it seems as though this mechanic would slow factions down, it almost made them go faster as each player could quickly see the other players' pixels being placed right behind theirs.
Another mechanic that was brought back several times was a reduced cooldown between placing pixels. This let players place many more pixels in a given time frame than they could otherwise, and led to spurts of growth.
User undo (green), server undo (blue), and mod rollbacks (red)
Heatmap of server undo, and mod rollbacks
Top 100 pixelers
The top 100 pixel placers on this canvas.
One thing that stood out on this canvas after its ending and analyses was Discord user LeeSpork#8175's planet. The planet was not entirely constructed by this user, with many users chipping in to finish it before the canvas would reset.
Through no coordination, users built the planet from the outside inward, giving the pixel age map a very distinctive look.
When first observed, it was noted that it looked a lot like the destruction of Vulcan in the 2009 "Star Trek" reboot movie.